Five Fun Ways to Use a Kinky Card Game

Have you ever played a kinky card game!? I hadn’t either, until recently – when the lovely folks at Pain Play: The Game introduced me to their prototype.

A laid out table with Pain Play the Game cardsPain Play is a simple game for lovers of impact play. There are 50 cards divided into 5 decks – 20 “hit cards” (i.e. the number of strokes you will receive, when the two are added together,) 10 “location cards” (where on the body you’ll receive the impact,) 10 “implement cards” (to determine the implement used,) and 10 “modifiers,” which can do anything from doubling or halving your strokes to allowing you to give them to somebody else. You literally draw a card from each deck and then do what the cards say. There are also spare cards, so that you can add your own ideas.

After a devious session of scheming with the creators of the game, I thought it would be fun to share some of the wonderful – and perhaps less obvious – ways of using this delightful little game.

A table laid out with a deck of Pain Play the Game cards
Just one possible permutation…

Obvious disclaimers apply

In the context of the game, as ever, full consent and negotiation is paramount. A safeword or any other withdrawal of consent ALWAYS supersedes the rules of the game. Whether in a group or one-on-one setting, no-one should ever be pressured to take part in anything they don’t want to.

Pro tip: you can remove cards from the deck without affecting the mechanic of the game. So if impact on a particular body part or with a particular implement is a limit (or if you just don’t own/have the skills to use any implement,) you can remove it.

Now let’s look at some ways to have fun with Pain Play: The Game.

1. As humiliation play

Is your masochist complaining about the cards they drew? Well, just tell them they did it to themselves!

I recently discovered I have intense feelings (good ones!) about phrases like “you brought this on yourself…” while a Top is doing deliciously mean things to me. Making your submissive pick the cards and then telling them that they’re just getting what they chose can be super fun for the discerning sadist.

2. As a way for newbie bottoms – and Tops – to explore

So you want to try impact play but you have no idea what implements you want to play with, where on your body you might enjoy it, or how hard? Or are you a nervous new Top, wanting to spank your eager submissive? Playing this game is a wonderful way to try things out – and, frankly, to get a feeling of permission to try things out. Afterwards, you can discuss which “rounds” were your favourite.

3. To get a kinky party going

You know that moment at the party when the snack table has been demolished and the introductions have happened and everyone’s like “so… do we just start playing or what!?” Being the first one out onto the play kit can be nerve-racking. Get a few friends together – or even everyone, if it’s a small party – and play a few rounds of Pain Play to start you off. Everyone will be into their kinky thing before you know it!

4. To start a scene with a new partner

You want to play with that hot person. They want to play with you. Awesome! But how do you actually get from the negotiation chat (you’ve done that, right? If not DO IT NOW) to actually getting a scene going? Well, a round or two of kinky cards can be a great way to transition from negotiation-space to play-space.

5. To demo different toys or techniques

Are you a sex and kink educator, workshop leader, purveyor of fine impact toys, or just the resident spanking guru in your friendship circle? How about using this game as a jumping off point for your next teaching session? Whether you’re showing off different skills to the audience on your own partner, or allowing willing volunteers to have a go at being on the receiving end themselves, structuring a workshop or demo around this game adds an element of fun and surprise!

Okay, Amy, you’ve sold me! How do I get a copy?

Pain Play: The Game is being funded through a Kickstarter project, and there’s only a little time left to get them to target! Mr CK and I have pledged £200 which will get us a copy with custom artwork to at our events and parties. But if you can’t afford that much, never fear! Every pledge of £15 or more gets you your own copy of this fabulously filthy little game, with the standard (gorgeous) art and everything you need to play. We should be supporting creativity and innovative projects by people within our community, so please do support if you can!

This post was kindly sponsored by the creators of Pain Play: The Game. Follow them on Twitter! As ever, all opinions are my own.

[Kink Product Review] Rouge Garments Leather Spiral Flogger

Did I mention that sex bloggers get the best goodie bags at our events? The lovely people at Rouge Garments provided various goodies for the June Lube and A Laptop social, and mine turned out to be this fittingly red red red (seriously this thing is so red) leather flogger.

This flogger is pretty hefty. End to end it’s about 71cm, of which 51cm is the falls and 20cm the handle. (On Rouge’s site it lists the length of falls as 47cm, so mine may be a slightly over-long prototype.) Either way it’s got a lot of length to it.

My Ratings (all scores out of 5★)

Price: ★★★★
The flogger retails at The Pleasure Garden for £32, which is a very reasonable price for a real leather product.

Materials: ★★★★
It’s 100% real leather, which is my material of choice for hitty items in general. Vegans and stricter vegetarians may want to steer clear, but that’s a matter of personal choice. (I’ll hold my hands up as a hypocritical vegetarian who loves leather here.)

Appearance & Quality: ★★★
It comes in pink, purple or red, which are pretty standard colours for kink gear. I’d love to see more variety in this area in general! The design is fine though I don’t think it’s the prettiest flogger ever – my personal taste in floggers leans more towards leather falls with a wooden or metal handle, rather than all-over leather, but that’s a matter of preference.

The Rouge flogger seems fairly strong and durable, but my one gripe (and it’s a pretty major one) is with the length of the falls. They’re not cut evenly and there is a disparity of more than an inch between the longest and shortest. This does, unfortunately, make an otherwise promising product look somewhat cheap and slapdash.

Ease of Wielding: ★★★
Like all longer floggers, it takes some practice to wield effectively, but this isn’t a criticism of the product. Generally the longer the hitty thing, the harder it is to wield. It is very light for its size, though, which is a plus point. I could use it for quite a while without my arm getting tired, and I’m far from the strongest person around. Mr CK pointed out that, due to the handle not being smooth (the leather is effectively wrapped around in a spiral shape,) the ridges did start to hurt his hand after using the flogger on me for a little while.

Feel: ★★★
I adore the feel of real leather on my skin, and this flogger has a good thud/sting balance. The weight is just enough to give it a nice thud, while the thin falls follow that initial thud with a little bit of stingy bite. The uneven falls do increase the tendency for mishits to happen, though, which led to a couple of “BAD ouch” moments. Not recommended for anyone who wants pure thud or intense sting, but a passable option if you like a mix.

Overall Score: ★★★
Not the greatest flogger I’ve ever used, but passable if you’re looking for something inexpensive. It’s an affordable option for people with some flogging experience who want to try out a larger flogger, and for anyone who wants to add some real leather to their collection without spending a fortune. If you want pure beauty and craft, though, I’d skip this one and head on over to Jack’s Floggers or Kabunza instead.

Thanks to Rouge Garments for providing these products in exchange for honest reviews. All opinions are, and will always be, my own. Affiliate link to The Pleasure Garden sends a small commission my way if you buy.